Sculpting Phase

Up to this stage, no consideration has been given to the magic of light and shadows. The use of tonal values allows for the development of contours and the illusion of depth and volume.

To keep it easy, a 5-scale tonal range can be used.

Using light source as a guide:

  • Consider where you want the light source to be. It does not necessarily have to be the same as in your reference image or photo. Often photographs have been taken rather badly. As an artist you can adapt a reference and create your own interpretation.
  • I chose to stay with the idea of a light source from above and slightly in front of the person.
  • With the tilt, I can expect light to fall on, and reflect as light areas on the forehead, top of brows, lower nose, upper cheek areas, lower lip, and upper chin.
  • I can expect shadows to be under the brows, nose, upper lip, lower lip and below the chin, as well as under or between fingers of the hand.
  • Starting with shadow areas, map in the areas of the face that will not be the light areas. Use a dark and mid-tone as needed.
  • Note that some shadows may be created where light is obstructed by thicker hair, as well as on clothing.